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Thursday, October 12, 2006
 

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Civilization IV: Warlords Reviewed
7:06 AM | Cord Kruse | Comment on this story

Game Industry News recently reviewed the PC version of Civilization IV: Warlords, the first expansion for the popular world building strategy game. Along with the new warlord units, the game introduces ten new leaders, six new playable civilizations, and three new wonders. Game Industry News gave Civ IV: Warlords a score of 4.5 out of 5.

From the review:

A new great leader, the Great General rears its head in C4W. He isnít like the other great leaders in two major ways. One, while all of the othersí appearances are determined by each cityís great person point accumulation, the Great General waits for a certain amount of experience to be earned by any of your units before arising. This total increases with every new General. Second, a Great General can never contribute to starting a golden age. You can spend your General to become a military leader (giving each unit produced in that city 2 free experience points), or start a military academy (+25 percent bonus to military unit production).

But the third thing you can do with him is probably the thing you will do the most often: turn him into a Warlord. A Warlord attaches himself to a single unit, making available special promotions to that unit. In addition, he gives a one-time gift of 20 experience points that is divided amongst all of the units in the stack he is in when he turns into a Warlord. Also, the unit he is attached to can upgrade for free when the next tech advance makes it possible. But of course if that unit is destroyed, the Warlord dies with it.

The full review is available at the link below.

Game Industry: Civilization IV Warlords
Aspyr Media
Civilization IV: Warlords
Buy Civilization IV: Warlords


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Archives  News  Civilization IV: Warlords Reviewed