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Friday, September 22, 2006
 

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Apple Games Features A Tale In The Desert
7:24 AM | Cord Kruse | Comment on this story

In its latest feature Apple Games reviewed the unique non-violent MMORPG A Tale in the Desert III. In its third incarnation, A Tale in the Desert now offers character levels, new tests to challenge players, and a variety of changes to streamline various aspects of the game.

While previous Tellings eschewed the level concept found in such role-playing games as World of Warcraft , a similar system has appeared in the third version. You begin the game as a level zero character tasked with completing the basic citizenship test before you can attain first level. You can reach as high as 64th level, which requires passing citizenship, the seven discipline initiations, all 49 test principles, and the seven tests that mean you have become an Oracle in one of the disciplines.

Test principles, which are also new to the third Telling, are different from the tests required to complete a discipline. Each test features a series of principles that allow you to understand the basics and see if you want to proceed further. You can complete them without tackling the tests, which are much harder. As you can see, the principles help you attain higher levels, which in turn unlocks more paths for your character to take.

Check out the entire feature by clicking on the link below.

Apple Games: A Tale in the Desert Feature
eGenesis
A Tale in the Desert


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Archives  News  Apple Games Features A Tale In The Desert