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Monday, September 18, 2006
 
Quinn Reviewed
9:42 AM | Cord Kruse | Comment on this story

The Slacker's Guide recently posted a review of Quinn, Simon Haertel's freeware falling block puzzle game in the tradition of Tetris. The Guide recommended the game to anyone looking to recapture the simple and addictive gameplay of the original.

Like the original, Quinn has the player sorting falling blocks to form lines and clear them from the screen for points. Blocks can be rotated as well as instantly dropped to move on to the next piece. The pace of the game, which became the best, worst and most addictive aspect of the original, is retained in Quinn. Clear enough pieces to advance to the next level and the speed of the game will pick up from almost annoyingly slow to a frenzied setting where the player has almost no time to plan where a piece will go.

Beyond nostalgia for a classic game, Haertel has done his homework and it shows. Clear, bright graphics set the mood for the game while excellent sound helps set a hurried tone as the game progresses. Easily configured keys allow the player to map the controls as they see fit. A Bonjour interface allows players to join or host local games, and a live Internet function makes it easy to post personal high scores to online bulletin boards.

The full review is available at the link below.

The Slacker's Guide: Quinn Review
Quinn


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