MacGamer Visits Ambrosia
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Corey Tamas of MacGamer recently had the chance to visit Ambrosia Software, arguably the most popular shareware authors for the Macintosh. In addition to taking at peek at Ambrosia's offices, Tamas got a chance to preview one of Ambrosia's latest games, Ragnarok. Here's a little snippet from the preview:
No description of Ragnarok would be complete without taking time to talk about Ben's terrain engine. Ragnarok takes place on an expanse of forested, mountainous ground that stretches out in every direction. Speckled with grassy hills and clear ponds, the environment belies the pulse-pounding violence that is the pre-requisite to victory. More than just a hilly up and down range of scenery, this terrain actually buckles and wears scars where your artillery and rockets land. After a heated battle the earth is torn up by holes and craters that are left behind by your shells (some holes deep enough to fall into). The technical term for this kind of thing is "deformable terrain"... and it can really change the way you play the game.For the rest of the preview, be sure to visit Macgamer.
Ambrosia & Ragnarok at MacGamer
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