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Call of Duty 2 Patch Released 9:38 AM | Tuncer Deniz | 5 comments
Aspyr Media this morning released the Call of Duty 2 1.3 patch, bringing it in line with the PC version. The patch fixes some multiplayer game and level issues, raises the gamestate from 16k to 128k and addresses the PunkBuster GUID issue where players were not being assigned PunkBuster GUID's ofexactly 32 characters. Here's a list of fixes: Notes for Mod Users: - It is recommended that any user modifications that have been installed to the Call of Duty 2 directory be removed before installing this patch. These modifications are not supported by Activision and may not be compatible with some of the new features that are included. - Call of Duty 2 does not support mods that have spaces in the mod's folder name. Be sure that the folder that contains your mod does not have spaces; otherwise users will not be able to download the files. For example, a mod in a folder called "My Mod" would be invalid, whereas "MyMod" or "My_Mod" would work.Multiplayer Fixes: -Raised the gamestate from 16k to 128k -Added loading bars to maps mp_harbor and mp_rhine -Addressed the PB GUID issue where players were not being assigned PB GUID's of exactly 32 characters. mp_rhine map changes: -Fixed player getting on top of broken wall and seeing through second story of bombed out building. mp_harbor map changes: -Reduced overall fog density -Fixed missing water texture -Fixed player not being able to shoot through lower portion of the first gap in a railing found on east side of map. -Fixed player not being able to shoot through lower portion of railing found on east edge of map. -Fixed a partially floating crate and a couple holes in sandbags. The Call of Duty 2 1.3 patch, which weighs in at around 43 MB, is available for download from Macgamefiles.com.
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