GarageGames Founder - Should You Make Games For Mac?
9:38 AM | Cord Kruse | 10 comments
In a recent blog entry Jeff Tunnell, one of the founders of GarageGames, questioned the logic of producing games for OS X in light of Apple's Boot Camp and Steve Jobs' seeming lack of support for anything game related. While he considers the current Mac game market viable, the Intel based future could cause companies to reconsider OS X native versions of games.
Apple has purposely disdained games . Games are not considered a “real” use of computers, while graphics, music, and videos are true art. Talking to pro gamers inside in the company, they are frustrated with Apple’s commitment to games. To read the full commentary click on the link below.
Make It Big In Games: Should You Make Games For OS-X?
On the opposite end of the spectrum Microsoft totally “gets” games . They realize that games are a driver of hardware sales and one of the biggest uses of computers in the home. Bill Gates announcing his retirement last month was bittersweet for me. In the early days, I was a total Microsoft groupie, rooting for them in their big fight against Apple on UI issues, then I was a Microsoft opponent at the height of their monopoly power a few years ago, now I’m back in the MS camp as their gaming vision is paying off for so many companies. Regardless of what you thought of MS through the years, they have been the glue that has allowed games to even exist on the PC. From the earliest days of Microsoft producing games like Olympic Decathlon and Flight Simulator to the days of Direct-X to shipping XBox consoles, Bill Gates has understood that games drive hardware sales. For that I have to thank him. It will feel strange to not have Bill Gates in the industry.
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