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Thursday, August 31, 2006
 
Excalibur: Morgana's Revenge Reviewed
9:52 AM | Cord Kruse | Comment on this story

The latest Slacker's Guide examines Excalibur: Morgana's Revenge, a total conversion of Marathon for the open source Aleph One engine. Created by The Marathon Map Makers Guild, Morgana's Revenge gives players the chance to travel through time and wield magic and technology in a battle to thwart a diabolical plot.

Excalibur: Morgana's Revenge (is) a scenario that blends the futuristic world Marathon players are used to with a detailed medieval theme. Beginning in the sick bay of the starship Kronos, players must return to the past via time travel technology and fight what awaits them to unlock additional puzzles.

Where Bungie left off, the developers at the Marathon Map Makers Guild picked up. After more than three years of work, Excalibur: Morgana's Revenge lives up to the legacy established by the original trilogy. Complete with outstanding graphics, top notch sound, cool melee and magic based weaponry, a story line extensive enough for any "FPS-with-a-point" junkie and the rest, the group has done their homework and it shows.

This is a work of love, complete with the style, humor and overall feel the Bungie games were renowned for. And, true to form, cross-platform networking for multiplayer gameplay remains, players entering the host's IP, then settle back to annihilate each other (noticing a SPNKR missile coming at you from across an arena may not be the most encouraging thing in the world, but it built character).

The full article and more information about the E: MR can be found at the link below.

The Slacker's Guide: Excalibur Morgana's Revenge
Excalibur: Morgana's Revenge
E: MR Download


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• Excalibur: Morgana's Revenge Reviewed9:52 AM
 
View all of the Mac games news for Thursday, August 31, 2006 on one page

Mac Games News for Wednesday, August 30, 2006

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Archives  News  Excalibur: Morgana's Revenge Reviewed