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Friday, July 28, 2006
 

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Lost In The Desert: A Tale In The Desert 3 Examined
9:19 AM | Cord Kruse | Comment on this story

Game Industry recently examined A Tale In The Desert 3. The unique massively multiplayer online role playing game revolves around cooperation and puzzle solving rather than focusing on combat. Game Industry found the unconventional play style intriguing, but didn't find the overall experience compelling enough for an extended stay in the game world.

You are tasked with roughly thirty quests upon entering the world… easy, intermediate and advanced all mixed together. Easy tasks, such as gathering mud and grass, can be completed within minutes after playing. The more advanced ones take longer to complete. This is part of your initiation to become a member of the community.

The problem is there’s no desire to complete these quests or even play for that matter. Improvements aside the graphics and interface are sub-par, the premise is questionable, and the goal is murky. Besides the strong fan-base, which is among the nicest I’ve met in any online world, there's nothing urging or motivating me to continue playing beyond the newness factor.

The rest of the review can be found at the link below.

Game Industry: A Tale In The Desert 3
eGenesis
A Tale in the Desert


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• Lost In The Desert: A Tale In The Desert 3 Examined9:19 AM
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Archives  News  Lost In The Desert: A Tale In The Desert 3 Examined