9:45 AM | Cord Kruse | 3 comments
BBC News recently interviewed Marty O'Donnell, Bungie's audio editor, about the music which helped to make Halo a successful game series. Currently preparing for Halo 3, O'Donnell discussed the pressure to produce quality music and the creation of a mood through sound.
"In 1999 when we did the first piece of music for Halo for MacWorld, I wanted to make a big, impactful statement. You can read the rest of the article at the link listed below.
BBC News: The Music Of Halo
"I wanted to make sure I had a couple of nice hooky kind of themes that I could refer back to. But I did not know if they were going to work.
"But at that point there was no Master Chief yet, no star of Halo. It was sort of a concept of a place.
"I think the words were epic, mysterious, ancient, something like that. I put my own interpretation on it; epic meant big orchestra, mysterious would be some of the effects, some of the middle eastern chant and ancient was Gregorian monk type feel.
"To me now it is a matter of ' can I do it without boring people'? Can I do it without people saying 'oh that again'?"
Halo: Combat Evolved
Recent Mac Games News
Monday, July 17, 2006
Friday, July 14, 2006
Thursday, July 13, 2006
Wednesday, July 12, 2006
Tuesday, July 11, 2006
Search for other Mac games news stories or browse our Mac Games News Archive.