Wingnuts 2 Reviewed
6:51 AM | Cord Kruse | Comment on this story
Macworld's Game Room has released a review of Freeverse Software's Wingnuts 2: Raina's Revenge. Sequel to the original Wingnuts, W2 continues the arcade shooter action which made the original popular, offering a variety of new play challenges as well as a level editor. Players fight against the forces of Baron von Schtopwatch across different geographical locations and time periods. The Game Room gave Wingnuts 2 a score of 4.5 out of 5 mice.
From the review:
Some levels are positively frustrating—you’ll have to shoot down hundreds of planes before you get to the Boss or to the end of the level. It’s occasionally a bit too frustrating, but fortunately, the game saves in between levels, so you can always return when you want. (You can also save at any point you want separately). To read the full review head over to the Macworld site at the link below.
Macworld Game Room: Wingnuts 2 Review
While the screenshots may give you the impression that WingNuts 2 is a graphically undemanding game, nothing could be further from the truth—the game makes extensive use of OpenGL to create really stunning particle and smoke effects. Just like the original, you’ll watch as the planes you shoot down crash into the land or sea and explode—but this time with even more pizzazz. Fortunately, you can dial back effects on slower hardware in case the default level is too much for your Mac to push without stuttering.
Freeverse’s trademark humor is present throughout—the bad guys are chock-full of cheesy, occasionally pun-laden, and (in the case of the Baron) downright weird dialogue. Commander Jen occasionally pops up in humorous interstitial bits. The soundtrack and sound effects are great—the soundtrack was done by frequent Freeverse collaborator Andrew “Digital Droo” Tokuda. Even here the humor comes through: WingNuts 2’s main theme is a valentine to Top Gun anthem guitarist and frequent Billy Idol collaborator Steve Stevens.
Buy WingNuts 2: Raina’s Revenge
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