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Thursday, June 29, 2006

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Heroes of Might and Magic V Reviewed
7:31 AM | Cord Kruse | Comment on this story

Game Over recently reviewed the PC version of Heroes of Might and Magic V, the latest in the long running real time strategy fantasy series. As well as a few new gameplay twists, HoMM V introduces 3D graphics to the mix. Game Over gave HoMM V a solid score of 80%.

From the review:

The battles are still turn-based as well. The interface shows the order for the troops to move, and the higher your morale is, the more often your troops take a turn. If your troops use a melee attack, then enemies can retaliate against them, and so battles are mostly an optimization problem, where you try to kill all of the enemies without them damaging your troops in return. That makes magic (primarily from your hero) and ranged troops of key importance, although fast moving melee units are useful as well.

The main difference between Heroes V and the other Heroes games is the set of included campaigns. Instead of telling six different stories, the campaigns are linked together and describe what happens when the king of the Griffin Empire is killed by demons. First his betrothed names herself queen, then a necromancer decides to make a power play, and finally the demons try to take over the world (as demons are wont to do). The writing isnít as good here as in Heroes IV, but itís serviceable, and I liked how the heroes worked together (or against each other) and sometimes showed up in multiple campaigns.

HoMM V for Mac is currently in progress at Freeverse Software. To read the full review head over to Game Over's website at the link below.

Game Over: HoMM V Review
Heroes of Might & Magic V
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