Aspyr Posts June Newsletter
7:31 AM | Anthony Wang | 2 comments
Aspyr has posted their June edition of the monthly newsletter. In this month's publication, Aspyr has more information on their latest release, Civilization IV and a new gaming application that they have been diligently working on. As always, there is a trivia contest to win a free copy of Aspyr's latest game, this time, Civ IV.
As a game finishes up full testing for PC or Mac, we begin the process of deciding the final system requirements. If it is a game that started on the PC, we usually take a look at the original system requirements as a base. If it is an original game, or ported from the Xbox or other consoles, we start with some initial estimates of the minimum CPU, RAM, and video card. The testers who have been playing the game for months on a variety of systems can then give feedback about playability with those specs. Our goal in setting minimum requirements for a game isn't to set the minimum to launch the game and start the first level. We strive to set realistic requirements that will allow you to play through the complete game, all levels, on the minimum machine. Often (in the case of PC to Mac ports), this means the requirements are higher than the original platform. Civ® IV is a very good example. The CPU and RAM required to just play a simple, small world for a dozen turns is much different than playing a larger world very late in the game. While by its very nature Civ® IV slows down later in the game, with more units, cities, and technologies, we still wanted the minimum machine to provide a fun, and playable experience all the way to the end of the game. Once we have set the system requirements, we do another round of testing on the exact configuration we've specified, to verify that a game is playable all the way from start to finish.Please click on the links below to read the newsletter and to learn more information.
We’ve also been putting a lot of work into a new gaming application for Mac users. From a development standpoint, this is a massive project and will occupy a lot of time at Aspyr Studios over the next few months as we work to complete it before the end of this year. Look for more information on this project from Aspyr over the next few weeks.
Aspyr - June Newsletter
Recent Mac Games News
Tuesday, June 27, 2006
Monday, June 26, 2006
Friday, June 23, 2006
Thursday, June 22, 2006
Wednesday, June 21, 2006
Search for other Mac games news stories or browse our Mac Games News Archive.