Alexander Seropian Praises Aspyr
7:50 AM | Cord Kruse | 8 comments
In a recent interview with Gamasutra, Wideload Games president Alexander Seropian discussed his company, Stubbs the Zombie, the future of gaming, and the joy of working with Aspyr Media.
Seropian had nothing but kind things to say about Stubbs’ publisher, Aspyr. “I love working with those guys. I really like doing business with people that have the same goals as I do. And by that I mean, Aspyr is a small publisher. Stubbs was a really big project to them. So Stubbs' importance to Aspyr was parallel to Stubbs' importance to us. Which is great.”Seropian also offered a comment hinting at one of Wideload's next projects:
“Everyone there cared so much about the game,” he says, “wanted the best for the game, wanted it to do really well. So there really was a common pole in the ground for us to rally around. It wasn’t like being one of fifty titles coming out from some giant publisher who was going to tell us we had to be done by some fiscal quarter... Aspyr has some really good people; fun to work with, honest, and easy to talk to. I could just go on and on. They were a great partner for us.”
Seropian says the biggest contribution that Aspyr made to the game was its soundtrack. “We didn’t have a huge marketing budget, obviously, but they spent a lot of time and a lot of money on putting that soundtrack together. I think that got a lot of press for the game. It was mentioned in pretty much every review, right along all the other aspects of the game, taken really seriously, and I think a lot of people really liked it.”
“Here’s something cryptic,” interjects Seropian. “I’ve always been in the business of making games for me.” He proceeds to outline his next title, with impressionistic detail: “I’ve discovered recently that I’ve gotten older. And I’ve got kids at home. And a family. And all the friends I have now are parents of kids my kid’s age.”To read the full interview, which confirms that Stubbs "has more stories in him," follow the link below.
Gamasutra: Alexander Seropian Interview
“And they don’t play videogames,” he continues to build. “So I discovered there’s a lot of people like me -- who need to have something that doesn’t necessarily have headshots -- but something that’s fun to play socially. So we’re working on something like that.”
Stubbs the Zombie
Buy Stubbs the Zombie
Recent Mac Games News
Friday, June 23, 2006
Thursday, June 22, 2006
Wednesday, June 21, 2006
Tuesday, June 20, 2006
Monday, June 19, 2006
Search for other Mac games news stories or browse our Mac Games News Archive.