Weird Worlds: Return To Infinite Space Reviewed
6:54 AM | Cord Kruse | Comment on this story
A new review of Weird Worlds: Return to Infinite Space is now available from Macworld's Game Room. The sequel to Strange Adventures in Infinite Space, Weird Worlds allows players to explore the mysteries of a universe in 30 minutes or less. The Game Room gave Weird Worlds a score of 4 out of 5 mice.
From the review:
Combat is a key component of Return to Infinite Space—it’s inevitable that before too long, one of the belligerent space-faring species you’ve met will want to kick your butt. The game changes to an overhead tactical display that shows you at one end and the enemy at the other. You can try to retreat if you want, but where’s the fun in that? Combat is a simple effort—you simply click at the ship in your fleet you want to command and click on the vessels you want it to attack (or, if you’re more into strategy, the area of space you want it to move to) and it’ll follow your command. Battles happen in real-time and come complete with laser blasts, missile volleys, and explosions. They’re lots of fun.To read the rest of the review head over to the link listed below.
Macworld Game Room: Weird Worlds Review
There’s even a battle simulator, which takes arguably the most fun part of the game and lets you cobble together your own little battles, taking on entire alien armadas if you wish.
Weird Worlds: Return to Infinite Space
Recent Mac Games News
Monday, June 12, 2006
Friday, June 9, 2006
Thursday, June 8, 2006
Wednesday, June 7, 2006
Tuesday, June 6, 2006
Search for other Mac games news stories or browse our Mac Games News Archive.