Ultima V: Lazarus Reviewed
7:01 AM | Cord Kruse | Comment on this story
RPGDot has posted a review of Ultima V: Lazarus, a fan created remake of the original Ultima V using the Dungeon Siege game engine. Lazarus gives modern gamers the chance to revisit an old favorite or discover an old school gem. RPGDot gave the fan remake an impressive score of 10 out of 10.
For the fans: The best news, is that almost nothing has been changed from the original and a few additional characters and quests have been added. There are a couple of disappointments based on the limitations of the DS engine; no flying carpet no moving the moonstones and no turn based combat, but everything else follows the original as closely as possible. Spells still need reagents and everyone has to eat and sleep. The virtues are vital and your Karma rating seriously affects gameplay. As a bonus, the team behind the game has added some mini-dungeons and plenty of Easter eggs so even if you recently replayed the original, as I did, you'll still find plenty to delight and surprise you. The full review can be found at the link below.
RPGDot: Ultima V Lazarus Review
Now, for those who have never adventured in the land of Britannia, prepare for something different. This is no Diablo clone. While there's plenty of fast, strategic combat which will certainly challenge you and your party, it is not the raison d'etre for the game. You are the Avatar, summoned from Earth to help the people of Britannia when their King, Lord British, disappears during a visit to the Underworld. You can choose to adventure alone, or gather up to five more companions along the way as you follow either the path of virtue or the path of evil. Your choices will affect the world, your companions and the ending of the game. Be warned, stealing a loaf of bread can have potentially dire consequences. Anyway, why steal a loaf when you can bake your own.
Buy Dungeon Siege
Recent Mac Games News
Wednesday, May 31, 2006
Tuesday, May 30, 2006
Friday, May 26, 2006
Thursday, May 25, 2006
Wednesday, May 24, 2006
Search for other Mac games news stories or browse our Mac Games News Archive.