11:22 AM | Andy Largent | Comment on this story
GameSurge has a very interesting new in-depth article covering Blizzard's hit RPG, the original Diablo. With its sequel just around the corner, this piece takes a look back to see what was left out of the original Diablo. There are many quests, items and characters that didn't show up in Tristram. Some of these features did make it into Diablo II, though. Here's an example:
One of the most interesting things which I discovered about Blizzards original plans for Diablo, was that the Blizzard Skills System, used in Diablo 2, was originally going to be implemented in some minor form in Diablo 1. We all know that each character class in the finished version of Diablo has one unique skill (item repair, detect traps and recharge staffs). However the WarCraft II Diablo Preview, shows us that Diablo might have originally planned to place a much greater emphasis on skills.
The preview talks about acquiring new skills, when building up your character. This is very similar to the way in which you acquire skills in Diablo II. However the Diablo One preview makes special emphasis stating that skills, magic and fighting abilities are different aspects of character development. What constituted as an acquired skill in Diablo? Could some of the fabled Fifth Level Spells such as invisibility have been acquired skills? Or could the entire feature and skill list have been removed from Diablo.
There are a lot of other interesting tidbits in the article, so be sure to head over and give it a look. If nothing else, it'll fill up some of the time you'll spend waiting for Diablo II to be released.
GameSurge Diablo Revealed
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