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Tuesday, October 31, 2000
 
DOOM 3 Engine Details
9:46 AM | Lucian Fong | Comment on this story

id Software programmer Jim Dosť made a post to Stomped's message boards regarding their next-generation game engine that will be powering their future release DOOM 3. This was in response to speculation that the engine would be merely an evolution of the Quake 3 engine, an allegation he contests. Here is what he had to say:

The engine is being completely rewritten, just piece-by-piece. Currently, the renderer, shader system, and game code are completely new. The cgame and network code have been removed. The animation system is currently being written from the ground up. The sound system and UI are still in place, but will be rewritten by Graeme and Robert when they are finished with the mission pack. At some point along the way, John will probably write a new network system.


So, even though we are not starting out with a blank sheet of paper, the final result will be a full rewrite.

Mac users can be sure that id Software will be releasing a Mac OS X-native version of DOOM 3, as John Carmack has stated his commitment to the platform many times; however there will be no Mac OS 9 version if he makes good on his threats to no longer support that OS. Doom 3 is the working title of this project, which currently has no announced or projected release date, but is expected to be a return to the solo gorefests that propelled id to fame in the early 90s.

DOOM 3 Thread at Stomped


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