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Tuesday, March 28, 2006
 

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The Sims 2: Night Life Reviewed
8:32 AM | Cord Kruse | Comment on this story

Macworld's Game Room recently posted a review of The Sims 2: Nightlife, an expansion for the popular Sim game. Expanding on the formula which made the original Sims and and its sequel so popular, Nightlife allows players to take their sims a new downtown area with additions such as a club and a bowling alley. In addition to the new environments sims can now own vehicles and even become one of the undead. The Game Room gave Nightlife 4 out of 5 mice.

From the review:

also adds vampires to the mix. You can turn your Sims into vampires by seeking out the Grand Vampire who stalks the streets at night. Like vampires in the movies, though, Sim-vampires face certain doom if exposed to sunlight. Fortunately, the Gypsy Matchmaker has potions and curatives that will restore your mortality.

Sims can now maintain a personal inventory. So instead of leaving everything back at the house, they can take stuff with them—useful when moving into new digs, or for holding on to a keepsake for a Sim-girlfriend or boyfriend. The expansion pack also adds nifty new objects for sale—everything from a DJ booth, to a poker table, to a coffin (just thing for a restive vampire).

For the full review and more information about the expansion click on the links below.

Macworld Game Room: Sims 2 Nightlife Review
The Sims 2: Nightlife
Buy The Sims 2: Nightlife


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• The Sims 2: Night Life Reviewed8:32 AM
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