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Monday, March 27, 2006
 

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Redline Development Update
8:49 AM | Anthony Wang | 8 comments

Ambrosia Software has updated its Redline progress forum to reveal new additions to the latest beta of their forthcoming racing game. The latest version, 1.0b10, primarily adds network/multiplayer components, minor fixes and enhancements.

A list of changes follows:

- new network physics code, which is much more bandwidth efficient,
and now worked stable in 6 player games for our tests.
- can show a MOTD in multiplayer lobby
- uses IMA compressed sounds
- new artwork for canyon track
-updated ambrosia libs, networking should be more stable now.
-some minor artwork changes
-registration system in place
-variable redline indicators for different cars (since it has been requested so often).
-ability to turn off background replays for lower powered machines.
-some new sounds.
-many, many bug fixes
Click on the links below to learn more information. Also be sure to check out the game's latest screenshots.

Ambrosia SW: Redline progress log
Ambrosia SW: Redline Screenshots
Ambrosia Software
Redline


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