Redline Development Update
8:49 AM | Anthony Wang | 8 comments
Ambrosia Software has updated its Redline progress forum to reveal new additions to the latest beta of their forthcoming racing game. The latest version, 1.0b10, primarily adds network/multiplayer components, minor fixes and enhancements.
A list of changes follows:
- new network physics code, which is much more bandwidth efficient, Click on the links below to learn more information. Also be sure to check out the game's latest screenshots.
Ambrosia SW: Redline progress log
and now worked stable in 6 player games for our tests.
- can show a MOTD in multiplayer lobby
- uses IMA compressed sounds
- new artwork for canyon track
-updated ambrosia libs, networking should be more stable now.
-some minor artwork changes
-registration system in place
-variable redline indicators for different cars (since it has been requested so often).
-ability to turn off background replays for lower powered machines.
-some new sounds.
-many, many bug fixes
Ambrosia SW: Redline Screenshots
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