UT 2007 Interview
8:07 AM | Anthony Wang | 5 comments
UT 2007 World has posted an exclusive interview with Jeff Morris, a developer on the upcoming shooter, Unreal Tournament 2007. In this interview, Jeff Morris answers questions from the gamers themselves over various issues such as gameplay, compatibility, and mod support.
UT2007World: There is said to be a renewed focus on the Death Match gametype, to set UT2007 apart from the rest. Can you give any details on what changes we may see beyond the new weapons and graphics? Unreal Tournament 2007 has officially been announced for Windows PC and Playstation 3. Given the fact that all previous Unreal Tournament games have been ported by MacSoft, an announcement for UT2007 for Mac would not be surprising.
Jeff: In general we wanted to find the correct balance between the original UTís play style and where it evolved to in UT2004. To that end weíve upped the weapons power slightly, and designed levels that keep the combat range a little tighter. The mobility options introduced in UT2003, like double jump and wall dodging, are still present, but with the increased gravity arenít as dominating as in the last title.
UT 2007 World: Interview
Unreal Tournament 3
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