Lugaru 2 Water Leads To Distortion
7:31 AM | Anthony Wang | 3 comments
David Rosen has once again updated his Wolfire Software development blog on Lugaru 2. This time, David and his companions at Wolfire have added water effects and screenspace distortion, along with screenshots to accompany the updates. He also noted that they are working on underwater effects and other features which are yet to come.
We can now apply distortion effects to anything; in this screenshot I applied a basic refraction shader to the player model! Screen-space distortion is much faster than cube map distortion, because we do not have to render the scene extra times.Please follow the links below to learn more information.
Wolfire Software Development Blog
This effect will be used for heat haze, water refraction, fire distortion, and so on.
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