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Friday, October 27, 2000
Dark Sector Interview, Images
11:45 AM | Toby Allen | Comment on this story

On Wednesday we brought you the news that there is a strong possibility that the upcoming massively-multiplayer online game Dark Sector will come to the Mac OS, thanks to the fact it is based on the portable Unreal Tournament engine. PC news site Voodoo Extreme has found a new home for their page, and celebrated the re-launch with an interview with Pancho Eekels from Digital Extremes who is working on this MMORPG. Digital Extremes, the co- designers of Unreal and Unreal Tournament with Epic, have been working on this game for quite a while. Here's an excerpt that sums up the game and their design goals:

First of all -- what is Dark Sector? What makes it different from previous first person shooters?

Dark Sector is a massively multiplayer online persistent game. This means that the game is always running, even when you log off. It is different from previous first person shooters because of the persistent nature of the game. In Dark Sector you will be able to build up and evolve your character in different ways throughout playing the game. Such as becoming famous or infamous all over the gaming world (just the tip of the iceberg!). With traditional first person shooters, your character never evolves.

Sounds intriguing! The interview is accompanied by several concept sketches of what the final game might look like. Be sure and read the rest of the interview, and keep your fingers crossed for a Mac port of this innovative title. Currently, there is no official release date, but they hope to show the game in some form at the next E3 in May of 2001.

Dark Sector for Mac?
Dark Sector Interview at VoodooExtreme

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