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Monday, March 13, 2006
A Call To Support Original Mac Game Developers
8:29 AM | Cord Kruse | 7 comments

In a recent blog article, Macworld's Peter Cohen examined the impact of "ported" games on the Mac gaming market. Warning against exclusively buying games brought over from the PC and console side, Cohen encourages gamers to take a look at the original games available to them. The article includes brief descriptions of some developers of original titles including Ambrosia Software, Freeverse Software, and Spiderweb Software.

The problem with conversions, which still make up the bulk of the games sold for the Mac every year, is they relegate the Mac to the status of a ďme tooĒ platform. Macs are a secondary development platform thatís an afterthought, if itís a thought at all, in the minds of mainstream game developers. And secondary development platforms are almost always doomed to failure.

There are a lot of reasons why the Mac hasnít blossomed like other platforms when it comes to gaming, and Iíll be taking a look at some of those reasons in future blog entries and offering some suggestions for change. Suffice to say that for now, thereís a practical step you can take to help turn the market around. And itís simple: Buy games from original Mac developers.

To read the entire article follow the link below.

Macworld Game Room: Support Original Mac Game Developers
Ambrosia Software
Spiderweb Software

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