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Wednesday, February 1, 2006
 

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Sid Meier Q&A
6:00 AM | Cord Kruse | Comment on this story

Next Generation has posted an Edge Magazine interview with legendary game designer Sid Meier. The interview covers his early days, the beginnings of the Civilization games, and the possibility of a fifth game in the popular series.

"There was a war-game called Empire which had the quality of exploring and revealing the world map that I really enjoyed and actually there was a board game called Civilization but that didn't really figure into our game too much as it was limited to ancient times.

"Taking those concepts, the interacting systems we'd experimented with in Railroad Tycoon and the idea of history - of the Roman cities and culture and then taking that all the way up to the present - seemed really fun.

"What triggered it for me was that in Empire there was no technology. You started off with a handful of units and by the end of the game you'd have 200, so it got totally bogged down. I was thinking about how to get around that problem and the answer was to get better units, not more of them. So we needed to do technology, and then why not have the time periods? It almost evolved from trying to solve that one problem."

To read the full interview follow the link below.

Next Generation: Sid Meier Q&A
Civilization IV
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