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Tuesday, January 17, 2006

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Call Of Duty 2 Reviewed
8:30 AM | Cord Kruse | 9 comments

The Guru of 3D has posted a review of Activision's Call of Duty 2, the intense first person shooter set during the battles of World War II. The game features improvements in graphics and artificial intelligence, promising a more immersive experience than its award winning predecessor. Guru of 3D noted that CoD 2 covers much of the same ground as the original, but found overall improvements added a punch that any FPS fan will love.

Call of Duty II presents a completely new graphics engine from top to bottom. Gone is the rather infamous Quake III engine of old, replaced by something of real beauty. The look of COD II is all about gritty realism, (which suits the type of game) rather than the souped up hyper-real flashiness of the Doom III or FEAR engine. Presenting some of the best-looking texturing in a game along with some really beautiful effects, heat peels off the desert horizon as you ride with your comrades in a jeep towards your next objective, and explosions kick up mud and dirt from the ground as you pull yourself over the top of the cliffs at Pont du Hoc. However, the pick amongst these has to be the smoke effects. These are truly the best in any game seen so far. Your smoke grenades produce a thick blinding fog that truly provide excellent cover to help you navigate around death dealing machine guns and flank enemies, taking them by surprise.
Aspyr Media recently announced that they will be publishing Call of Duty 2 for the Macintosh. It is scheduled for release in May.

To read the full review click on the link below.

The Guru of 3D: Call of Duty 2 Review
Aspyr Media
Buy Call of Duty 2

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