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Quake 3 Fortress Update Soon 7:52 AM | Andy Largent | Comment on this story
The official Quake 3 Fortress site has been updated with word about version Beta 1F. Apparently this update is ready to roll, and will be released this Saturday night. This popular version of the Team Fortress mod for Quake 3 will feature a host of improvements. Here's an excerpt listing the changes: 5 new original maps: The Causeway, Last Resort, The Technology Of Spam, Got Duck? and King of the Castle Lots of new visual effects for weapons and grenades based on our new volumetric explosions, particle emitters and beam generator Completely new menu graphics, animation, music and sound effects New models and skins for most grenades Over 70 new audio effects for weapons, players, ambience, menu music and special FX Complete overhaul of all class and weapon balancing through 3 months of extensive play testing by our QA Team Over 50 game-play tweaks and bugs fixed New commands for people on lower spec systems providing control over our new 3D visual effects Tribes-style Radio Communications System Improved map-voting system Q3F Extended Entity System now extended further :) Anti-cheat protection (both automatic and server administrator controlled) There are well over a hundred changes to this version of the beta, so it seems like it will be worth the download. We'll be sure to let you know once it's available.
Quake 3 Fortress Web Site
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