Eurogamer Interviews John Carmack
7:55 AM | Anthony Wang | Comment on this story
Eurogamer posted an interview with id Software's John Carmack about Doom RPG, for the mobile phone. After years of developing top tier titles for gamers with many bells and whistles, Carmack decided to go in a new direction by developing this Doom I spinoff for mobile phones. In addition, Carmack comments on the Doom movie and hints at possible future game developments.
Eurogamer: How much personal creative involvement did you have with DoomRPG, and what inspired you to do a mobile phone-only Doom in the first place?Please follow the links below to read the interview.
John Carmack: Getting into this was really a sort of random event - a year ago, I rarely carried a cell phone, and it was just an old black and white clunker. When my wife gave me a new mid-range phone with a decent colour display and some bad game demos on it, I had my curiosity piqued a little about the platform. It turned out to be really easy to develop Java applications for the phone, so I played around a little bit and started thinking about what elements would make a good game for the platform.
I wrote a proof-of-concept demo of the basic rendering and play style, and then turned it over to Fountainhead Entertainment to develop into a full game. I did some additional programming work when we started on the BREW version, and I acted as the producer for the project.
Eurogamer: John Carmack Interview
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