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Thursday, January 5, 2006
 
How To Be A Successful Indie Game Developer
8:28 AM | Cord Kruse | Comment on this story

In an article on RPGVault Spiderweb Software's Jeff Vogel, the man behind such gaming gems as the Geneforge and Avernum series, is offering his advice on how to be a successful independent game developer. As one of a team of three Vogel has managed to survive and prosper for over ten years in an industry dominated by much larger software houses.

Best to suck it up and accept this now. Nobody died and made you the King Of All Game Designers. You're a lone person, with minimal resources, limited time, and probably not so much experience. Shoot for something that is fun and basically functional. That is already a huge job. Accept that, if you want to succeed, you will have to release something short of what you wanted. Steve Jobs said the wisest thing ever said, "Real artists ship."
To read the rest of Vogel's insights follow the link below.

RPG Vault: Jeff Vogel Article
Spiderweb Software


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