The Lore Of Warcraft
9:03 AM | Cord Kruse | 1 comment
Gamespy recently released an article covering the extensive background story of Blizzard Entertainment's Warcraft series. Centering around comments made at the recent BlizzCon, the article examines some of the new elements The Burning Crusade expansion will be adding to World of Warcraft and the storyline.
Metzen wanted to go big, to kick off a huge story arc that would span years. He wanted to take the conflict to cosmic porportions. For the entire article check out the link below.
Gamespy: Warcraft Lore
Thus, Burning Crusade allows players to go to The Outland, the remains of the Orc homeworld Draenor. Draenor was ripped apart in Warcraft II because too many portals were opened between it and other worlds, and only the self-sacrificing actions of a few heroes (those characters you see immortalized as giant statues outside of Stormwind) saved Azeroth from being torn apart as well. In Warcraft III, the fallen Night Elf (and half-demon) Illidan discovered The Outland and made it his home, closing all of the other portals. Follow all of this so far?
Good, because in the expansion, heroes can open up portals and take the fight to The Outland. Yes, you'll come toe to toe with Illidan and his minions, and you'll try to take him down. More importantly, from The Outland, characters will be able to open portals to other worlds that need help fighting the Burning Legion.
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