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Tuesday, November 1, 2005
 
bsnes System Requirements Released
7:19 AM | Cord Kruse | 24 comments

Richard Bannister recently discussed the likely system requirements for his soon to be released Mac OS X version of bsnes. A Super Nintendo emulator designed for accuracy rather than speed, bsnes makes some hefty hardware demands. Those wishing to test the Mac OS X version at full frame rate will need at least a 2.3 GHz G5.

bsnes has been developed for accuracy over speed. It uses a cycle exact hardware emulation, along the lines of that used by Nestopia, and it does not use any special hacks to improve emulation performance at the expense of accuracy. The net result is without question the most system heavy emulator ever to be released on this web site. Full frame rate in bsnes will require a G5 running at a minimum speed of 2.3GHz.

As such, it is with considerable reluctance that I have decided to make bsnes require the presence of a G5 chip to run. I know if I do not do this then the many who do not read documentation will contact me to whine about performance, or more likely rant about my inadequacy on review sites. Testing on the fastest production G4 system out there has shown that the emulator can just about scrape full speed but only rendering one frame in four, so you're not missing much. (Performance gain from frame skipping in bsnes is relatively speaking negligible).

The Mac version of bsnes should be available in the next few days. For more about the emulator, and a handful of screenshots from the Mac version, check out the links below.

Bannister.org
Byuu's Homepage: bsnes News


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• bsnes System Requirements Released7:19 AM
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Archives  News  bsnes System Requirements Released