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Archives  News  RealMYST is Gold (for PC)  


Thursday, October 19, 2000
 
RealMYST is Gold (for PC)
10:27 AM | Michael Eilers | Comment on this story

Gamecenter is reporting that Mattel Interactive has declared RealMYST for the PC 'golden master' and will begin duplication very soon. RealMYST is Cyan's return to the adventure game that started it all, with a real-time 3D engine in place of the 8-bit static shots of the original. Various reactions around the web to a PC-only preview release of the game have been extremely positive, and the real-time graphics (which use hardware acceleration) seem to be on par with the original pre-rendered scenes. The once-static world of MYST is now full of life an animation, with weather effects, moving animal and plant life and much more -- but Cyan managed to maintain the feel of the original by retaining an entirely mouse-driven interface.


Several days ago we reported that the Mac version of RealMYST is a few weeks behind the PC version; it turns out that we are lucky to have a Mac version at all, as the engine was PC-only at one point. In any case, now that the PC version is final we expect work on the Mac version to progress rapidly, and it should also go gold within the next few weeks. There won't be a Mac preview release of the game, however. Watch this space for more details on the Mac version of RealMYST.


In related news, GameLoft UK has posted a very brief preview of the game, based on the preview release. Here is an excerpt:

Possibly the most important aspect of Myst, of course, was the atmosphere; the constant feeling of mystery and the sensation of exploration and achievement that came with the solving of even the most minor puzzle. RealMyst loses none of this - the various weather effects, the transition from day to night and even the rippling reflections on the walls next to pools of water all contribute to the unmatched atmosphere of the game. Despite the first person viewpoint, the game avoids traditional first-person control systems, choosing instead to use an entirely mouse-driven interface - move the onscreen cursor over items to select them, move towards the edges of the screen to change viewpoint, left click to activate an item or move forward, right click to walk backwards. This may sound a little complicated and alien, especially to those of us used to the instant-action gratification of FPS controls, but it's actually a very intuitive way of working, especially in a game which is more about interacting with the environment than it is about precise movement and aiming.
This one is beginning to sound like a must-have for both fans of the original and those who have yet to set foot in the lands of MYST.

First Look at RealMYST at Gameloft UK
Cyan
RealMYST Goes Gold
Mac RealMYST Status


Other Mac Games News for Thursday, October 19, 2000

Neverwinter Nights FAQ Posted4:52 PM
First Impressions of Rune4:21 PM
A Peek at 4x4 Evolution Gold Version12:33 PM
Aliens vs Predator Mac Due Soon12:09 PM
• RealMYST is Gold (for PC)10:27 AM
Aspyr: Elite Force, Livin' Large Final Candidate7:52 AM
IMG Q&A with Andrew Meggs7:51 AM
Neverwinter Nights Updates7:39 AM
 
View all of the Mac games news for Thursday, October 19, 2000 on one page

Mac Games News for Wednesday, October 18, 2000

IMG Publishes Radeon AGP Review3:04 PM
Mac DS9 Delay11:56 AM
MacNN Adds Games11:07 AM
Tropico Q&A9:59 AM
The Fallen Interview9:56 AM
FAKK2 Final, Meggs Leaving9:53 AM
Mac Baldur Interviews Duane Johnson8:34 AM
 
View all of the Mac games news for Wednesday, October 18, 2000 on one page


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Archives  News  RealMYST is Gold (for PC)