Aspyr: Elite Force, Livin' Large Final Candidate
7:52 AM | Andy Largent | Comment on this story
Aspyr Media has sent out a long newsletter, giving many updates on the recent AspyrWorld press event and their many projects in the works. Chief among the announcements is the fact that both Star Trek Voyager: Elite Force and the add-on for The Sims Livin' Large are now in 'final candidate' status. Following a final approval after another round of tests, both could be on their way to production very soon as long as no 'show-stopping' bugs are discovered.
Elite Force is based on the Quake 3 Arena engine, and features gorgeous graphics as well as a complex scripting system which greatly enhance the storyline. Aspyr has announced the system requirements for the game:
G3 or G4 processor at 266 MHz or higher Multiplayer support will require at least a 28.8 Kbps modem for online play. As with Quake 3 Arena, good OpenGL 3D hardware is a must to be able to run the game smoothly. Those with revision A iMacs are out of luck, unless they have the Voodoo2 upgrade. Pre-orders for Elite Force will be available at Aspyr's site, so be sure and reserve your copy.
or iMac (revision B) or higher
64 MB RAM
3D-accelerated PCI or AGP video card w/ at least 6MB VRAM
Apple OpenGL version 1.1.2 (or higher) support
560 MB of hard disk space
Virtual Memory up to 128MB
MacOS 8.6 or higher
Aspry Media Web Site
The Livin' Large expansion pack for The Sims could also be in production soon, assuming no fatal bugs are found in this final candidate. Livin' Large will add many new characters, career tracks, and a host of skins and web downloads to the addictive gameplay of the original title. The add-on is available for pre-order now at Aspyr, and will require the full version of The Sims in order to play.
First Look: Star Trek Voyager: Elite Force
First Look: The Sims: Living Large
Westlake Interactive Web Site
Star Trek Voyager: Elite Force
Recent Mac Games News
Tuesday, October 17, 2000
Monday, October 16, 2000
Friday, October 13, 2000
Thursday, October 12, 2000
Wednesday, October 11, 2000
Search for other Mac games news stories or browse our Mac Games News Archive.