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Archives  News  Midnight Mansion Updated to 1.0.3  


Tuesday, October 11, 2005
 
Midnight Mansion Updated to 1.0.3
7:14 AM | Cord Kruse | Comment on this story

ActionSoft recently announced the release of version 1.0.3 of their action/exploration game Midnight Mansion. MM is a platform adventure revolving around the exploits of Jack Malone as he explores eight levels of a mansion to discover legendary treasure. Along the way Jack must foil the many traps, puzzles, and monsters which seek to prevent him from succeeding.

Here's the list of fixes and changes:

Fixed a problem where Jack could respawn over disappearing gold/silver blocks after dying. If the blocks were not solid, Jack would repeatedly fall through them to his death.
Updated FAQ with several new questions and answers.

MANSION FIXES:
Fixed a problem in Cathedral Towers Hard, room 14299, where you could get stuck.
Fixed a problem in Cathedral Towers hard, Room ID 14498, where walking left through the blue door, then back to the right, would result in Jack's death, due to misaligned bricks between the rooms.
Fixed a problem inSpider Palace Easy/Normal/Hard where you could get stuck in the lower half of the mansion, if you had gone down the pole leading to the lower section without having gotten all of the red keys in the upper half of the mansion. The pole is now a vine, so you can go back.
Fixed a minor typo where the map screen would say "House of Baron Garneau Hard" when you were really playing the Normal version of that mansion.

MM requires a Mac runing OS X 10.2.5 or higher (10.2 recommended) and a minimum of 20 MB of free RAM. The game is shareware and free to try, but costs $20 to register.

For more information check out the game's website at the link below.

Midnight Mansion
ActionSoft
MGF: Midnight Mansion 1.0.3


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Archives  News  Midnight Mansion Updated to 1.0.3