A Bone To Pick With TellTale
8:46 AM | Cord Kruse | Comment on this story
Eurogamer recently inverviewed Dan Connors of TellTale Games about Bone: Out From Boneville, the upcoming point and click adventure set in the universe of comic writer Jeff Smith. The interview ranges from specific information about the game itself to a short biography of those making up the TellTale team.
From the interview:
Eurogamer: Will the Bone game be like a good old fashioned adventure, or do you think it has more in common with the Psychonauts approach? As mentioned in previous IMG news briefs, TellTale has expressed interest in making Bone available on the Mac platform if the game is a success on the PC side. This interest is in part due to their desire to honor Jeff Smith's preference for Apple computers.
Dan Connors: Fans of class adventure games will find a familiar point-and-click interface and interactive dialogs in Bone. We've also added some fresh and interesting twists, which we think players will enjoy. We throw some fun mini-games and other surprises into the mix as well.
Eurogamer: How important is humour in the game, and what sort of writing talent have you got to make this happen?
Dan Connors: Humour plays a big role in Bone, and much of it comes right from Jeff Smith's excellent scripts. We also have Dave Grossman on board, who contributed to many of the classic LucasArts adventure games (including Monkey Island games, Full Throttle, Day of the Tentacle). Heather Logas, who we introduced above, is also playing a huge role in adding to the humour, fun and wit. One of the most enjoyable parts of the process has been bring the characters to life, because they all have so much personality and the writing is great. This really inspires the creativity in the animator or the voice actor.
To read the full interview and learn more about the game click on over to the sites listed below.
Eurogamer: TellTale Interview
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