December 12, 2017
Archives  News  DS9 Interview, Screens  


Monday, October 16, 2000
 

Click to enlarge
DS9 Interview, Screens
11:56 AM | Michael Eilers | Comment on this story

As the release date of Simon and Schuster's Star Trek Deep Space Nine: The Fallen grows near, more and more details about this third-person shooter have begun to emerge. While this latest interview with Doug Hare of developer The Collective doesn't contain much new information, it does carry with it six new screen shots. While they have been marred with GameSpot UK's hideous logo, they are certainly a testament to the fact that the Unreal engine still has plenty of life left in it.


The interview itself contains several comments about the Unreal engine and how it was adapted to make a third-person adventure game out of a first-person shooter. Mac users in particular should be quite glad The Collective went to such lengths, as the fact that this engine is portable to the Mac OS most likely made a Mac version of The Fallen a possibility -- several other Trek titles from Simon and Schuster did not make it to the Mac OS.


Here are some details on what they added to the already-gorgeous Unreal engine:

We have written new particle systems which allow us to realize many more particles on screen than UT, this becomes apparent when you see certain scenes with amazing snow or rain effects. We added a complex cut-scene editor that allows level designers the ability to create very elaborate cinematics. We also wanted a more dynamic music experience so we integrated the Miles audio system which allows MP3 playback. Wait till you hear the music across the game as a whole, it really raises the bar for interactive audio. Other additions include things like projected shadows, advanced player navigation that assists you in climbing over objects or hanging from ledges and distance fogging in some levels.
The interview also contains a complete listing of the weapons available in the game. This is the first of a two-part article, so be sure and look for the second half tomorrow. DS9: The Fallen is due late October/early November for Mac and PC.

DS9: The Fallen Interview and Screens
Official DS9: The Fallen Site
Simon & Schuster
The Collective
DS9: The Fallen
Buy DS9: The Fallen


Other Mac Games News for Monday, October 16, 2000

Baldur's Gate Editor Released4:16 PM
MacCentral on ATI Radeon AGP3:57 PM
Mac Escape From Monkey Island Q&A3:42 PM
'Ernesto' To Debut Nov. 13:30 PM
Aspryworld "Porsche Envy" Video Posted1:05 PM
• DS9 Interview, Screens11:56 AM
Oni Reaches Beta 1811:27 AM
Carbonizing Freeverse Games11:21 AM
Mac Baldur Joins The IMG Network9:50 AM
Voodoo4 Review9:30 AM
Diablo II Realm Hack Fixed9:18 AM
Halo Progress Update9:09 AM
Doom Legacy Mac Status6:00 AM
GameRanger Adds Star Wars Racer and Risk II6:00 AM
Mac RealMYST Status6:00 AM
MacSoft Release Updates6:00 AM
Rune Impressions, Screen Shots6:00 AM
Tactical Ops Beta 1.5 Released6:00 AM
Tomb Raider: Chronicles Preview6:00 AM
Volition Game Updates6:00 AM
 
View all of the Mac games news for Monday, October 16, 2000 on one page

Mac Games News for Friday, October 13, 2000

Warcraft III Delayed Until Late 20013:09 PM
Tanks of Terror Released3:03 PM
More DS9 Details2:15 PM
Marathon: Rampancy Due Today10:08 AM
EFMI Preview at FiringSquad10:04 AM
Info on Mac realMYST8:42 AM
On Shadowbane and 'Newbies'6:00 AM
realMYST Test released, PC Only6:00 AM
Westlake to Port Escape From Monkey Island6:00 AM
 
View all of the Mac games news for Friday, October 13, 2000 on one page


Recent Mac Games News

Thursday, October 12, 2000
Wednesday, October 11, 2000
Tuesday, October 10, 2000
Monday, October 9, 2000
Friday, October 6, 2000


Search for other Mac games news stories or browse our Mac Games News Archive.



Archives  News  DS9 Interview, Screens