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Wednesday, August 24, 2005
 
Unity Update Offers Windows Game Creation
8:09 AM | Cord Kruse | 2 comments

Yesterday Over The Edge Entertainment released a major update to Unity, its 3D game development platform. Version 1.1 now allows users to publish games for Windows as well as Mac OS X, all with a single button click. Targeted at medium to small game developers, Unity features a graphical user interface, extensible graphics, the Ageia physX Engine, skinned character animation, ragdolls, and optimized scripting.

Here is the complete list of updates in 1.1:

* Windows standalone deployment of games made with Unity is now fully supported
* Several next-generation render-to-texture effects, and virtual displacement mapping
* A 30 page scripting tutorial making it a lot easier to get started with scripting
* Greatly expanded documentation with many new examples of how to achieve various effects
* Possibility to extend the functionality of Unity-made games with a new C/C++ plug-in SDK to interface with any hardware or software Unity doesn’t support out of the box
* Big game workflow has been greatly improved allowing the entire flow of arbitrarily sized games to be designed, tested, and tuned inside Unity.
* Asynchronous internet access supported in an easy-to-use API
* And of course the usual host of minor improvement and bug-fixes are included
Best known for its use in the creation of Ambrosia's Gooball, Unity is available in two versions. For developers on a budget the "Indie" version is currently selling for $249. The "Pro" version costs a hefty $999, but is the only version to offer the new Publish to PC feature. For more information check out OTEE's site at the link below.

Unity Technologies


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• Unity Update Offers Windows Game Creation8:09 AM
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Archives  News  Unity Update Offers Windows Game Creation