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Monday, June 26, 2000
New Rune Diary
11:58 AM | Toby Allen | Comment on this story

Voodoo Extreme hosts Human Head's Rune developers' diary, updating it every week. This time around, Rhinehart answers an e-mail sent to him about Rune's main character, Ragnar. He talks about the main issues and problems they encountered while creating this powerful Viking warrior:

Ragnar went through several incarnations before we arrived at the current Ragnar in the game. The 3rd-person camera system was one of the first things we programmers tackled in the game and was done before the animation system was finished (and hence before we could put a true Ragnar model in the world). So for a month or so, we had a temporary model in (borrowed from Unreal, since we are using the Unreal technology [and since have upgraded to Unreal Tournament]). That temporary model was affectionately known as Slagnar.
We saw the smoothly-animated final result at this year's E3, and we must say that their hard work has paid off. Rune is currently being ported to the Mac OS by Westlake Interactive; their expertise with the Unreal Tournament engine should make this a rapid process, and we expect to be playing Rune this Fall.

Human Head Web Site
Rune Developers' Diary

Other Mac Games News for Monday, June 26, 2000

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MacGamer on Oni4:02 PM
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Vista Returns1:06 PM
4x4 Interview, Screenshots1:04 PM
Target Quake Released12:41 PM
Hoekstra Interviewed12:09 PM
• New Rune Diary11:58 AM
Simon 3D Preview10:27 AM
The Sims Reaches Beta10:13 AM
Myst III Interview9:44 AM
New RealMyst and Myst III: Exile Shots9:33 AM
IMG Debuts Dynamic News System6:00 AM
MacSoft to Attend MWNY6:00 AM
The Mill Grinds On6:00 AM
Tropico Developer Interview6:00 AM
View all of the Mac games news for Monday, June 26, 2000 on one page

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Archives  News  New Rune Diary