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Monday, August 22, 2005
Warcraft, A Game That Changed The World
9:02 AM | Cord Kruse | 3 comments

Computer and Video Games recently took a look back at the Blizzard game that started a franchise, Warcraft: Orcs & Humans. Featuring insights from Bill Roper, co-producer on Warcraft and CEO of Flagship Studios, and Michael Morhaime, programmer for the original Warcraft and now president of Blizzard, the article examines the game's origins and its impact on the gaming landscape.

Most candidates for a 'Game That Changed The World' have a 'Yes!' moment in their development cycle. A point where you get the faintest mental nudge that you have something really good on your hands. According to Roper, that seminal moment happened when two members of the team - Allen Adham (a founder and president of Blizzard as well as the executive producer on the game) and Ron Millar (now with Lionhead Studios) - played the first multiplayer game.

"After an intense battle, they both came running out of their offices, hands held high in victory, talking smack (boasting) like no-one's business." Although Roper gleefully notes that: "There was a sync error that caused the game to split, thus allowing them both to win, but the point was that playing an RTS against another person was incredibly fun. In that moment we knew we had something special."

To read the entire feature head on over to the Computer and Video Games website listed below.

CVG: Games That Changed The World: Warcraft
Blizzard Entertainment

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