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Monday, August 22, 2005
 

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The Slacker's Guide on Marathon
9:02 AM | Cord Kruse | 6 comments

The Slacker's Guide recently took a trip down memory lane, a lane drenched in the blood of untold numbers of Pfhor. The guide takes a look at open source projects such as Aleph One and Marathon Rubicon which have both kept the original Bungie hit Marathon alive, as well as added new experiences for players to enjoy.

In a cool fall afternoon in the mid-90's, I entered a stage of my life that's arguably persisted to this day. Bungie Software's Marathon series demonstrated what a first person shooter with interesting puzzle elements and detailed story line could be in an era of near-plotless shooter titles such as Doom. As I installed a copy onto my family's beleaguered LC II (complete with a whopping 4 MB of RAM), there was no turning back.

Here was a title that showed what attention to detail could do, a hungry young company working from a hellish neighborhood in Chicago and pouring everything they had into making their game not merely adequate, but something that pushed the technology of the day to its limits. Intricate plots involving psychotic, megalomaniacal artificial intelligences that play upon and betray loyalties at a drop of a hat are never a bad touch either.

For the entire article click the link below.

The Slacker's Guide: Marathon Redux
Aleph One
Marathon: Rubicon


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