World of Warcraft Vault Interviews Composer Jason Hayes
8:55 AM | Cord Kruse | Comment on this story
The World of Warcraft Vault recently interviewed Jason Hayes, lead composer for World of Warcraft and a veteran of music creation for Blizzard's Starcraft, Diablo, and Warcraft series. His work on writing scores for the Blizzard Film Department's short animated movies has resulted in winning the Game Audio Network Guild's award for best cinematic cut scene audio two years in a row.
In the interview he speaks at length about his involvement with World of Warcraft.
As lead composer for World of Warcraft, I was responsible for writing the majority of the music as well as coming up with implementation strategies and providing creative direction. It was a challenge, because with an MMORPG it's important to take into consideration the open-ended nature of the experience and the length of time a player will hang out in this living, breathing world. To read the rest of the interview, which touches on a variety of topics including Hayes' upcoming album of original music compositions, click the link below. Be sure to check out his website as well.
WoW Vault: Interview
Because people could be playing this game for (hopefully) years, it was obvious that we'd have to approach the music very carefully. We decided on a direction that we hoped would have an emotional and immersive feeling, but without being bombastic and irritating. The idea I kept thinking of while working on it, was the goal of achieving a musical effect that would be similar to lighting or fog- something that would be both subtle but very evocative.
In addition to this strategy for the zone music, we also found special areas where we could trigger more thematic musical pieces to let the player know they've found a key location. An example of this would be the major cities, as well as many other notable areas that have special significance in the Warcraft lore.
Jason Hayes Website
World of Warcraft
Buy World of Warcraft
Recent Mac Games News
Monday, August 15, 2005
Friday, August 12, 2005
Thursday, August 11, 2005
Wednesday, August 10, 2005
Tuesday, August 9, 2005
Search for other Mac games news stories or browse our Mac Games News Archive.