Info on Mac realMYST
8:42 AM | Andy Largent | Comment on this story
The fan site MyMyst was nice enough to point out that they have posted a quick Q&A with Cyan's chief technology officer Brice Tebbs. Earlier today, we noted a test release of this 3D adventure game was available for PC users. According to MyMyst's site, this test actually coincides with the game being Gold Master on the PC. In the short interview, Tebbs answers several Mac-specific questions regarding realMyst. Here's an excerpt:
What about the Mac version of realMYST?These high system requirements aren't too surprising, given the amazing screen shots we've been seeing on the web. Trying to recreate the impressive pre-rendered Myst world in a 3D engine is quite a feat. We'll keep digging at Cyan for more concrete info on a Mac release date, and let you know if we find anything. Be sure to check out the MyMyst site for more info on the game, and look for the official site to appear online soon.
MyMyst Fan Site
The Mac version actually works. It just needs too much RAM right now. We are still trying to optimize the mac version and working with Apple on some stuff. We didn't want to delay the PC release, because of that. We want to be sure the PC version comes out for christmas. We have considered making it a MacOS X product but we haven't done this yet. Rand plays it on his PowerBook.
What are the system requirements for the Mac version?
The big issue on the mac is video card spec. The 2nd generation iMacs, those with a slot loading CDROM and rage 128 chipsets are probably the minimum you would want. The product expects a powerful computer. This is because we didn't want to compromise the products visual quality and we hope that It will have a long shelf life. We won't have final MacOS minimum requirements for a while.
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