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Friday, July 29, 2005
 
Do Storylines Really Matter In Video Games?
8:05 AM | Anthony Wang | 9 comments

Gamasutra has posted a feature on stories in video games. The article discusses important factors in game stories that developers should pay attention to. Gamers are looking more and more for in-depth content like gameplay instead of how pretty a game looks. With all the news of upcoming game to movie announcements, the article also disccuses why games aren't movies.

The real substance of story, as McKee points out, is CONFLICT. Did I already say that? Good. I'm repeating myself on purpose. If you remember nothing else, remember this. Story is conflict.

This is no trivial point for game developers. This has huge implications for how we plan our productions cycles, and how story is best presented in the game. For one thing, the conflict is part of the structure, which means it needs to be planned from the beginning of the development process.

So, how does this conflict work through the course of the story? Glad you asked.

To read the entire feature, follow the link below.

Gamasutra: Article


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Mac Games News for Thursday, July 28, 2005

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Archives  News  Do Storylines Really Matter In Video Games?