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Archives  News  Correction: RAVE Support in QT5  


Wednesday, October 11, 2000
 
Correction: RAVE Support in QT5
6:40 PM | Jason Sims | Comment on this story

As an IMG reader pointed out to us, QuickDraw 3D RAVE acceleration still functions in the QuickTime 5 public preview, but it depends on how you install it. The QuickTime 5 installer offers three options: Minimum, Full, and Custom. If you choose the Minimum install, your existing QD3D extensions are disabled. The Full install, on the other hand, does not disable your existing QD3D extensions, but they will not be enabled when you reboot with QuickTime 5 installed.

You need to choose the Custom install and ensure that at least QuickTime Essentials and QuickDraw 3D are selected for RAVE support to work. The best choice is to simply click "Select All" and install all of the components.

The bottom line is that you must reinstall QuickDraw 3D while you are installing QuickTime 5, or QD3D will not be enabled and RAVE acceleration will not be available to games.



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Archives  News  Correction: RAVE Support in QT5