Colonel Wardynski Interviewed on America's Army
9:06 AM | Franklin Pride | Comment on this story
Gamespot.com has interviewed gaming consultant Colonel Wardynski on the US Army's first-person shooter game, America's Army: Q-Course. The interview talks of the differences between the government and public versions of the game and the many different spinoffs that the US Army will be producing for training purposes.
GS: What is your agenda at E3? To view the full interview, visit the links section.
CW: E3 is a bunch of things for us. The two focus areas are, the licensed product, Rise of a Soldier, and Overmatch. Last year we talked about Overmatch and what it was going to be, and this year Overmatch will be at E3. It will actually be a big departure from America's Army in the past.
GS: What do you mean by that?
CW: America's Army has always been team-on-team, and force-on-force engagement. In Overmatch you will see the first application of AI in America's Army.
America's Army Interview
America's Army: Special Forces 2.4
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