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Wednesday, May 11, 2005
 

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Shadowbane Video Settings Explained
8:21 AM | Eddie Park | Comment on this story

A guide titled "Understanding the Video Settings" has recently gone up at the official Shadowbane site. A tewaking guide of sorts, the piece walks players step-by-step in determining where their performance bottlenecks may lie and how to go about adjusting various settings for improvements, starting with the testing of screen resolutions and going on from there.

All the settings available in SB are covered, including Texture Compression, Terrain Detail, and Normal Mapping:

Normal Mapping is a advanced rendering technique for drawing small details on objects. Using an extra texture, normal mapping emulates the look of a higher detailed model by encoding light information in this texture. In the game objects that are normal mapped will appear more detailed, but will incur the need for extra texturing.
While the guide is SB specific, 3D gamers in general may find some of the information useful in application to other polygon-based titles. The guide has been posted under the Shadowbane Guide section for those interested in perusing it.

Shadowbane - Understanding the Video Settings
Wolfpack Studios
Ubisoft
Shadowbane: The Rise of Chaos


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