U.S. Army Licenses Unreal 3 Engine
6:00 AM | Tuncer Deniz | Comment on this story
The U.S. Army today announced that it has licensed the Unreal 3 engine and will be incorporating it in next generation version of America's Army in the coming months. The Army has been using the Unreal Engine 2 since 2000 in its free multiplayer game.
Here's more from the press release:
"The Unreal Engine has enabled us to develop one of the most popular games in the world. At the same time, the Unreal Engine has provided us the power and flexibility to develop revolutionary training and education applications for use across the government," said Colonel Casey Wardynski, project director and originator of the "America's Army" concept. "The gameplay, environments and immersive action generated using Unreal Engine 3 will allow us to create ever more realistic scenarios and environments through which young adults can learn about Soldiering and through which Soldiers can master skills ranging from lifesaving to countering IEDs in the Global War on Terrorism."America's Army 2.3 is currently available for Mac users and can be downloaded from Macgamefiles.com. An amazing 190,000 Mac users have downloaded the game from Macgamefiles.com since its release.
The America's Army game (www.americasarmy.com) has placed Soldiering into popular culture by providing young adults the means to explore key Soldier lifecycle experiences from basic training to operations in the Global War on Terrorism. Since the America's Army game launched, gamers have completed more than 1.34 billion missions and 94 million hours virtually exploring progressive developmental experiences ranging from basic training to the Special Forces Qualification Course. Upcoming versions of the game include America's Army: Special Forces Overmatch, which will release this fall; and America's Army: Stryker-Overmatch to be released this winter.
By harnessing the power of the Unreal Engine, America's Army produces extraordinarily engaging and realistic environments and experiences. As a result, a wide variety of agencies from the U.S. Navy to national laboratories have repurposed America's Army for applications ranging from appended training devices for weapon systems to adaptive thinking and leadership training simulations.
"Our relationship with the Army has proven that Unreal Engine 3's flexibility, versatility and wide array of features can be deployed for greater purposes beyond traditional gaming," said Mark Rein, vice president of Epic Games. "We are delighted that our technology is supporting the Army in achieving its mission of showcasing the Army and helping to drive the America's Army game series to new levels. It's also really exciting for us to see how our technology can be used to help the Army prepare its Soldiers for the challenges they confront in real-life scenarios."
For more on America's Army, visit the official web site.
America's Army: Special Forces 2.4
MGF: America's Army 2.3
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