July 18, 2018
Archives  News  More Interviews on The Fallen  

Monday, October 9, 2000

Click to enlarge
More Interviews on The Fallen
6:00 AM | Andy Largent | Comment on this story

Over the weekend, our CGA partner site Stomped has posted the last two of their interviews with The Collective regarding that company's upcoming Star Trek shooter Deep Space Nine: The Fallen. Tony Barnes is the person interviewed in both articles. Though the first discussion concentrated more on level designing aspects of the game, he second is concerned with the general features of The Fallen, including this clip about why they chose the third- over first-person perspective for this title:

Stomped:Why was the decision made to make the game in the third person perspective, rather than the popular first person viewpoint?

Barnes: In DS9: The Fallen we allow you to take on the role of one of your favorite key members of the DS9 crew. We felt that with such strong characters, it would be a shame to reduce them down to a hand and a bobbing gun. In addition, the third-person perspective allows our characters to perform more tasks than move and shoot. Many of the navigational hazards simply wouldn't be possible in first-person. We've taken every effort to redefine the third-person genre, through automated environmental navigation, adjustable auto-aim and intuitive FPS-style controls. Those at home with first-person shooters will find the transition rather seamless.

The classic 'tastes great/ less filling' debate in the gaming world always seems to surround third-person games, mainly because so many have been poorly implemented in the past. We're sure The Collective can pull this one off, and we look forward to the game's release for Mac and PC later this Fall. Both versions will be published by Simon and Schuster.

Stomped Interview #3 on The Fallen
Stomped Interview #4 on The Fallen
Simon & Schuster
The Collective
DS9: The Fallen
Buy DS9: The Fallen

Other Mac Games News for Monday, October 9, 2000

[osX] Site Undergoes Redesign3:56 PM
Mark Adams on Unreal Tournament Patch3:15 PM
New Cross-Platform Engine Announced11:36 AM
Rune Reaches 'Gold' Status10:58 AM
HoMM3 Interview Continued9:47 AM
SNES9X Updated For Mac OS X PB9:39 AM
Marathon/UT Mod in the Works9:37 AM
Reckless Drivin' Updated8:22 AM
Aspyr Adds Three Titles6:00 AM
Bungie.net Status Update6:00 AM
Interview With a Vampire6:00 AM
• More Interviews on The Fallen6:00 AM
New realMyst Trailer, Information6:00 AM
New Voodoo 5 Drivers Available6:00 AM
Shadowbane Q&A6:00 AM
View all of the Mac games news for Monday, October 9, 2000 on one page

Mac Games News for Friday, October 6, 2000

Temporary Baldur's Gate Patch Available5:12 PM
New WWII Online Screens4:04 PM
Interview With Ron Dimant of UD3:35 PM
United Developers Giveaway Begins!11:58 AM
Volition on Mac Red Faction Editor10:07 AM
Tribes 2 Reaches Beta9:45 AM
UnF Map Preview, Screen Shots8:44 AM
Shadowbane Feedback Contest8:34 AM
DS9 Deluge8:19 AM
Another Red Faction Interview8:08 AM
FAKK2 CTF Shots6:00 AM
HoMM3 Interview6:00 AM
Raven Chat Transcript6:00 AM
Update on Oni Tools, Beta6:00 AM
View all of the Mac games news for Friday, October 6, 2000 on one page

Recent Mac Games News

Thursday, October 5, 2000
Wednesday, October 4, 2000
Tuesday, October 3, 2000
Monday, October 2, 2000
Friday, September 29, 2000

Search for other Mac games news stories or browse our Mac Games News Archive.

Archives  News  More Interviews on The Fallen