The Making of Black & White 2
8:13 AM | Jesse Brauning | Comment on this story
Black & White 2, Peter Molyneux's god game sequel, still has no release date. Nevertheless, those interested in this game would do well to head by the Lionhead webpage and check out an article about the making of the game. It's chock full of insight into what the game will be like, direct from those who are making it. Possibly the most intriguing words came from Adam Langridge, the lead programmer. He said this about miracles in the game:
For the miracles we decided to go for the elements and offer players two different ways to use each of them, something they never saw in any other game before. Controlling fire for example works much better then yet another fireball. All six miracles can be used in two different ways; your hand can throw it (which is aggressive) or draw (which is defensive). In our example the element fire when thrown becomes a fireball, but when drawn with, becomes a wall of fire which is especially of use when defending against invading forces. The miracles can also respond to one another. So for example, when you draw with the element water, opposing forces will get stuck in the mud. Now throw with the element lighting and they’ll get fried to death in no time! There are no ‘resource spells’ (wood, food and ore), so no micromanagement anymore, Black&White 2 focuses on what’s fun and cool! And on top of those miracles, there’s also the Epic Miracles.Miracles were always an exciting part of the original Black & White. If the sequel delivers like the developers are saying, there will be a lot of happy gamers out there.
Unfortunately, Lionhead has no plans for making a Mac version. Luckily for us, Feral Interactive ported the original game, and with all luck they might have the chance to bring us the sequel as well. Visit both Lionhead and Feral Interactive with the links below, and keep checking back here for any definite plans.
Black & White II
The Making of B&W 2
Recent Mac Games News
Monday, April 25, 2005
Friday, April 22, 2005
Thursday, April 21, 2005
Wednesday, April 20, 2005
Tuesday, April 19, 2005
Search for other Mac games news stories or browse our Mac Games News Archive.