Lego Star Wars Interview
8:31 AM | Andy Largent | Comment on this story
A new interview has been posted at CGOnline with Jonathan Smith of Giant, the original publisher behind Lego Star Wars. The game is an imaginative take on combining the two seemingly unconnected brands, and in the Q&A Smith addresses how they brought the two together.
Here's a snippet:
Computer Games - Was there any pressure to make the game more "kid friendly"?Aspyr Media is publishing Lego Star Wars for OS X and should have it out this summer, so stay tuned to IMG for the latest.
Lego Star Wars Q&A
Jonathan Smith - We set out from the start to create a game that *anyone* could play and enjoy. Obviously, that meant that we wanted to have fun with it ourselves – we’ve been playing LEGO Star Wars pretty solidly for two years now, and that would have been fairly depressing if the game didn’t have so much for us to enjoy, as experienced gamers. But we did also want to make something that we could take home with us, and play with our children; so, yes, the idea of being “kid friendly” was essential to what we were trying to do.
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