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Friday, April 15, 2005
 
Age of Empires III Q&A
8:30 AM | Franklin Pride | Comment on this story

In a recent question and answer (Q&A) session with Greg Street, a few of the differences between the early Age of Empires games and the in-development Age of Empires III were discussed. New features include a MMO style "home city" where you put points from leveling up into various things as new ships, faster mining rates, and improving your Explorer. Above all the upgrades, though, is a spirit of fun.

We do want to make combat fun, perhaps more so than in any of our previous games. It's not as much fun when a cannon shoots a formation of pikemen, and all of them lose a few hit points and keep marching. It's fun when a cannon shoots a formation, and flattens them all. Our battles tend to have high casualties, but that fits expectations of the time period. This isn't a time of two knights duelling - it's a time when hundreds of infantry marched in a line towards a battery of artillery up on a hill.
This upcoming release just keeps sounding better and better. To view the full Q&A, just dive through the link and read all about it.

There's no word yet as to whether a Mac version of Age of Empires III will be coming to the Mac, but given the fact that all the previous games from Ensemble have been ported to the Mac, there's a good chance it will. We'll be sure to keep you posted.

MacSoft
Ensemble Studios
Age of Empires II
Greg Scott Q&A


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